Introduction The is the third practical we have received for the module Human Factors in HCI. In this practical we were tasked with using the think aloud evaluation method. This is where we observe how users interact with an interface and how they carry out given tasks. We do this by listening to their thoughtsContinue reading “Think Aloud Evaluation Method”
Author Archives: K00249306
Human Factors in HCI Practical 2 – Mind Palace
Introduction Hello and welcome back to my blog! This is my reflection on practical 2 for Human Factors in HCI. Here I will discuss the objective of this practical along with the process, challenges faced, and lessons learned. Objective The objective of this practical was to create a mind/memory palace of a place we knowContinue reading “Human Factors in HCI Practical 2 – Mind Palace”
Human Factors in HCI
Hello and welcome back to my blog. I haven’t posted in a while!? My name is Andrew and I am 22 years old. My interests include playing games, watching movies and anime. I started this blog for college assignments pertaining to certain modules. From this blog I will be making posts regarding our college moduleContinue reading “Human Factors in HCI”
Reintroduction
Hello and welcome back to my blog. Its been quite some time hasn’t it!? To reintroduce myself my name is Andrew and I am 20 years of age. My interests include gaming, movies and anime. From here on out I will be posting blogs in regards to “Front-end Development” and any work that I coverContinue reading “Reintroduction”
Space Race (Stage 9: Summary):
As I have completed my board game I feel it is only right to summarize each stage of its development. I will also have links to my blog posts on each stage of development so that you may read them if you haven’t already (LINKS ARE ON STAGE NAMES). Stage 1: This is the firstContinue reading “Space Race (Stage 9: Summary):”
Space Race (Stage 8: Playtest no. 4):
Play-testing my game were two of my friends who I shall refer to as Player 1 and Player 2. They both played the game in single and multiplayer. Below I will mention each person’s feedback and then briefly describe what I am going to change based on the feedback and my own observations and why in a separate section.Continue reading “Space Race (Stage 8: Playtest no. 4):”
Space Race (Stage 7: Add Multiplayer):
In this stage of the game I was tasked with adding multiplayer to my game. Below are my multiplayer rules. Multiplayer Rules: Players take turns rolling a 6 sided dice to move around the board collecting snilite as they go. Players get snilite when they land on a certain type of square. This square specifiesContinue reading “Space Race (Stage 7: Add Multiplayer):”
Space Race (Stage 6: Playtest no. 3):
Play-testing my game were two of my friends who I shall refer to as Player 1 and Player 2. They both played the game in single and multiplayer. Below I will mention each person’s feedback and then briefly describe what I am going to change based on the feedback and my own observations and why in a separate section.Continue reading “Space Race (Stage 6: Playtest no. 3):”
Space Race (Stage 5: Add Story):
In this stage of development of my board game I am introducing a story to it. I’ve also made some changes to the board to make it more Sci-Fi themed which I will detail below. Story: It is the year 2150 and you are on the planet Zerth. An asteroid is heading straight for yourContinue reading “Space Race (Stage 5: Add Story):”
Space Race (Stage 4: Playtest no. 2):
Play-testing my game were two of my friends who I shall refer to as Player 1 and Player 2. They both played the game in single and multiplayer. Below I will mention each person’s feedback and then briefly describe what I am going to change based on the feedback and my own observations and why in a separate section.Continue reading “Space Race (Stage 4: Playtest no. 2):”