In this stage of the game I was tasked with adding multiplayer to my game. Below are my multiplayer rules.
Multiplayer Rules:
- Players take turns rolling a 6 sided dice to move around the board collecting snilite as they go.
- Players get snilite when they land on a certain type of square. This square specifies how many snilite the player receives and they add it to their total. This square is highlighted in blue on the board.
- Players can also lose snilite in the same way by landed on a square that takes away snilite from that player. This square is highlighted in red on the board. If a player has less snilite than the amount that will be subtracted they have a negative total.
- 1 fuel is equal to 20 snilite and is converted automatically.
- If a player lands on a square that says “Extra Turn” they receive no snilite but get to roll again. This square is highlighted in green on the board.
- If a player lands on a square that says “Lose Next Turn”, that player’s next turn is skipped entirely. This square is highlighted in red on the board.
- If a player lands on a square that says “”Roll For A Power Up” they roll a dice and depending on the roll they receive a power up which is used automatically. Power Ups are still the same. This square us highlighted in pink on the board.

- When stealing snilite from another player if the player chosen has less than snilite that will be subtracted they have a negative total number of snilite and the player stealing still receives the full number subtracted. This power up cannot steal fuel. Players can choose who to steal from.
- When stealing fuel from another player if every player has no fuel to steal then the power up does nothing. Players can choose who to steal from.
- At the top and bottom of the board there are sections where players can choose which direction they want to go but must call it before hand. This is done because this optional route has a high chance of reducing your fuel and snilite and prevents players from deciding to not go down the optional route if they would land on a fuel/snilite reducing square.
- If a player reaches the starting point on the board they receive 1 fuel and continue to go around the board again until they have won if they haven’t done so already.
- The game is won when a player has obtained 5 fuel.
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