Play-testing my game were two of my friends who I shall refer to as Player 1 and Player 2. They both played the game in single and multiplayer.
Below I will mention each person’s feedback and then briefly describe what I am going to change based on the feedback and my own observations and why in a separate section.
Player 1’s Feedback:
- Player 1 recommended I add more Sci-Fi elements to the game which I think is a good idea moving forward as I have the core mechanics of the game almost perfected.
- Add more squares to the board that when landed on penalise you and reduce your points in the single player version of the game.
Player 2’s Feedback:
- Similarly, Player 2 had also advised me to add more Sci-Fi elements to the game. His reasoning for this is that will allow players to be more immersed in the experience while playing this game.
- He also told me to increase the number of points that will be subtracted from players if they land on a lose points square as he thinks that at the moment the points deducted are not as big of “problem” in his opinion.
- Change the positions of the squares around so that the board is not mirrored as I currently have it i.e. the positions of the points and power ups etc.
My Observations:
Like Player 1 and Player 2 said in the single player version of the game there could be more squares on the board that penalise your score if you land on them which makes getting a high score more difficult and fun.
In the multiplayer version of the game I noticed that it took a lot more time for one person to win in comparison to the first version of my game which is what I wanted. Player 1 and Player 2 also stole from each other a few times which made the game more fun in their opinion.
Overall, they both enjoyed the game and had a BLAST (pun intended).
What I Will Change Based On The Feedback I Received:
Based on this feedback I think I will change the single player version of the game to have more squares that penalise you if you land on them.
I also think in the next version of my game I will add more Sci-Fi elements to the game such as renaming the “points” to something different to fit more with the theme I set out to make this game about.
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