Space Race is a board game in the Sc-Fi genre I was tasked to make for a college assignment where players compete against each other to be the first to get enough fuel to leave the planet.
Multiplayer Rules For Space Race:
- Players take turns rolling a 6 sided dice to move around the board collecting points as they go.
- Players get points when they land on a certain type of square. This square specifies how many points the player receives and they add it to their total. This square is highlighted in blue on the board.
- Players can also lose points in the same way by landed on a square that takes away points from that player. This square is highlighted in red on the board. If a player has less points than the amount that will be subtracted they have a negative total.
- 1 fuel is equal to 10 points and is converted automatically.
- If a player lands on a square that says “Extra Turn” they receive no points but get to roll again. This square is highlighted in green on the board.
- If a player lands on a square that says “Lose Next Turn”, that player’s next turn is skipped entirely. This square is highlighted in red on the board.
- If a player lands on a square that says “”Roll For A Power Up” they roll a dice and depending on the roll they receive a power up which is used automatically.

- When stealing points from another player if the player chosen has less than 7 points they have a negative total number of points. This power up cannot steal fuel. Players can choose who to steal from.
- When stealing fuel from another player if every player has no fuel to steal then the power up does nothing. Players can choose who to steal from.
- At the top of the board there is a section where players can choose which direction they want to go but must call it before hand. This is done because this optional route has a high chance of reducing your fuel and points and prevents players from deciding to not go down the optional route if they would land on a fuel/point reducing square.
- If a player reaches the starting point on the board they receive 1 fuel and continue to go around the board again until they have won if they haven’t done so already.
- The game is won when a player has obtained 3 fuel.
Board:

Single Player Rules For Space Race:
The single player rules for this game are very similar to the multiplayer version but with some small changes.
- Players will try to get as much fuel and points as possible while travelling around the board 3 times in order to get the highest score as opposed to getting 3 fuel first.
- Power ups that involve stealing points and fuel from other players are removed from play as well as freezing other players.. This means that the rolls needed for power ups have changed:
1-2: Roll another dice and gain the number of points rolled
3-4: Roll a second dice for 3 turns
5-6: Get +1 fuel
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